mojira.dev
MCPE-47615

TNT (explosion decay)

As of the recent release of the minecraft village and pillage one game mechanic was supposed to have changed and that is the drop rate of items from a tnt explosion. TNT explosion should drop 100% of items but on the most recent version of bedrock edition the drop rate of items from an explosion of tnt has not changed. I know it has changed for java edition I was wondering will it change for bedrock? And if not why? It’s a huge game changer for all farms.

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Comments 5

You are correct and this is supposed to happen. I found a gamepedia article that states so.Β https://minecraft.gamepedia.com/Explosion

I did believe this was portended behaviour, I do hope this gets a big fix ASAP. Because it is a huge game changer for anytime of redstone farm

Might be... Because it's bedrock!! Too many enteties are bad for phones! So I guess it's better that way... Who use tnt anyway... (For anything more than griefing or trolling)

I doubt it is because of the amount of entities, tnt will only break roughly a maximum of 100 blocks per explosion and those 100 blocks will stack up to also prevent lag, another reason I doubt it is because of lag is because take mob eggs for an example you can spawn as many mobs in as you like in till the entire game is down to single FPS digits, the same rule would apply for TNT it’s upto you whether you use it and choose to make your game lagΒ 

Thank you for your report!
We're already tracking this issue at a newer ticket MCPE-56036, so I will resolve and link this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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Paul Kendall

(Unassigned)

Unconfirmed

Xbox

1.11.4

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