mojira.dev
MCPE-47661

behavior.random_fly does not seem to have any effect

Added the component minecraft:behaviour.random_fly as shown below does not have any effect on the entity. A parrot also has the same issue; it only follows its minecraft:behaviour.follow_mob behaviour component, thus sits stationary when no mobs are nearby.

"minecraft:behavior.random_fly": {
          "xz_dist": 15,
          "y_dist": 1,
          "can_land_on_trees": false
        }

Comments 6

When checking the entity render goal state it never shows up as using random_fly

When checking the entity render goal state it never shows up as using random_fly

Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

Quick Links:
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Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

dordsor

(Unassigned)

Unconfirmed

Windows

Windows 10

1.12.0.13 Beta

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