When using testforblock to check if item frames with maps are rotated correctly will sometimes return false.
https://www.youtube.com/watch?v=tlYFKcyD0EU&feature=youtu.be
I suspect that for maps. the rotation of the maps is multiplied by 2.
Itemframes can rotate its items between 8 positions. Maps only have 4 rotations.
If you rotate the map 1 revolution it is the same value as an item that has only rotated half a rotation.
It would be better for detection purposes if maps increase their values by 2 each click instead of multiply the rotation by 2
Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.
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