mojira.dev
MCPE-49041

The spreadplayers issue is not yet fixed or has resurfaced

The spreadplayers command, when entering a maxRange value of 128 or higher, teleports players to y=255, instantly killing them if they are in survival mode. While I'm aware this issue has been fixed, it appears to have resurfaced. Unfortunately I cannot provide a screenshot as I play on Nintendo Switch.

Linked issues

Comments 2

It's true. The bug affects all versions ... and then we have to use resistance effect or slow fall to not kill everyone.

Thank you for your report!
We're tracking this issue under MCPE-46932 so I've requested this report be resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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Jacob S. Barrett

(Unassigned)

Unconfirmed

Nintendo Switch

1.12.0

Retrieved