This is working as intended. Activator rails that are powered eject entities (players included).
Switch your activator rails for powered rails. If you were trying to make rails that auto power powered rails upon a minecart traveling above them, you are looking for detector rails.
This is working as intended. Activator rails that are powered eject entities (players included).
Switch your activator rails for powered rails.
If you were trying to make rails that auto power powered rails upon a minecart traveling above them, you are looking for detector rails.