What's Happening:
As shown in the video recording, the players shadow darkens the feet of the model, while viewed in third person. The shadows opacity depends on the orientation of the camera.
What I expected:
I expected the shadow to either never be present or to always be at the opacity, regardless of the cameras orientation.
How to reproduce:
Put the camera in 'Third person Back'
Grab an elytra and start flying
Look at your characters feet, you should see a darker region.
Screenshots Included: Yes
Attachments
Comments 2
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Thank you for your report!
However, this issue has been temporarily resolved as Awaiting Response
Is this still an issue in the latest version?
If it is, please be sure to include steps to reproduce the problem:
If your ticket does not look like the example given here, then it's likely to be closed as incomplete.
This ticket will automatically reopen when you reply.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki