Executing any command in the player's animation_controller (server side) crashes the game.
[Update]: Executing any command OR ENTITY EVENT in the player's animation_controller (server side) crashes the game.
This is a REALLY big deal for any map-maker out there. It prevents executing commands when specific actions are done with the player.
Expected result:
In the case of the behavior pack i linked, hitting a player should output "[name of the player] controller".
Actual result:
The game crashes when hitting a player.
[Update]: Content log: "[Animation][error]-minecraft:player.0.c18e65aa-7b21-4637-9b63-8ad63622ef01.Steve | error: null animation controller state for index 1 of commands_controller"
How to reproduce:
Create a new world with the behavior pack i linked.
Open the world.
Type "/tag @s add cat".
Invite another player to the world.
Hit that player: the game crashes.
Thank you for your report!
However, this issue has been closed as Cannot Reproduce.
We were unable to reproduce the problem you are describing in the latest version.
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