Repost of MC-44192 for bedrock edition
The bug
Mobs with knockback resistance (i.e. minecraft:knockback_resistance
component) either ignore knockback entirely or take full knockback, determined randomly when hit. 0.5 knockback resistance doesn't result in 50% less knockback, it results in 50% full knockback, 50% none, which causes combat to be inconsistent and seem broken. Mobs with low knockback resistance can randomly tank a hit for no apparent reason.
How to reproduce
1. /summon ravager
2. Punch it several times
Expected results:
Ravager takes half the knockback of a normal mob
Actual results:
Ravager takes full knockback half the time, and zero knockback the other half the time
Related issues
relates to
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