Player positioning is very glitchy, and I'm assuming it is calculated on the hosts end, which is a problem, because it causes snapping, when the host thinks a player is in one place, but the players client says its in another and when the player sends its information to the host it snaps to where it actually is. Causing glitchy movement, this bug can be replicated by going in EDU mode on a world, giving someone the /ability to fly and putting them in survival, and asking them to fly.
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However, this issue has been temporarily resolved as Awaiting Response
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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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This glitch also affects the player's hitbox. If you make a parkour course over the void, you will notice that you randomly take damage from time to time. The game thinks you are falling into the void when you really aren't.