In VR mode for MCW10, the block-to-be-mined is one space above where the actual crosshair is whilst sprint-swimming.
An image has been linked below, better describing the issue.
In VR mode for MCW10, the block-to-be-mined is one space above where the actual crosshair is whilst sprint-swimming.
An image has been linked below, better describing the issue.
Yes, I have the same problem but in bedrock Edition