mojira.dev
MCPE-59881

Animation controllers in Behavior Packs can't run commands on Realms

On a regular world, slash commands can be run using animation controllers in behavior packs. This is not the case on a realm. Putting the same world on a realm causes the commands to no longer be run or the transition state to never be recognized.

Reproduction steps:

  1. Enter the provided world with example BP and RP

  2. Right-click the entity to see a few /say messages specified in the animation controller

  3. Upload the same world to a Realm

  4. Right-click the entity on a Realm, notice messages no longer appearing

The interaction event sets a component group with scale: 0.5 to show that the BP is still working correctly. If the entity is not there, summon it using /summon test:example_entity

Attachments

Comments 3

Same issue on BDS 1.14.1.4.

Experienced this. A grave problem taking into view the broad use of bhv animations.

Maxaxik

(Unassigned)

292168

Confirmed

Windows

1.14.1 Hotfix, 1.14.0

1.15.0.56 Beta, 1.14.60 Hotfix

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