mojira.dev

Maxaxik

Assigned

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Reported

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MCPE-180439 Custom block models don't use sufficient precision for position and size of elements Confirmed MCPE-178691 Entities with "has_gravity":false, can start floating upwards when pushed by water Won't Fix MCPE-178408 Attachables are mispositioned in the inventory for a split second after sprinting Duplicate MCPE-164194 Applying a levitation effect can cause mobs to reset their rotation Confirmed MCPE-152556 Players can pick block to replace an item with "minecraft:item_lock" component Confirmed MC-175112 Player can slide off edge of blocks when landing despite sneaking Confirmed MCPE-59881 Animation controllers in Behavior Packs can't run commands on Realms Fixed MC-137112 Entities ridden by the player lose scores when player quits the world Duplicate MC-135636 execute store result ... run function inside of a function doesn't output correct result Cannot Reproduce MC-130046 Armor stands set to Marker:1b have eyes positioned at their feet Confirmed

Comments

It's not the issue described in MC-262294 since that one mentions a player that stopped sneaking. In this issue the sneak key is being held down.

This only occurs if Screen Animations are ON

This issue is present in 1.19.81

Despite the item having "minecraft:hand_equipped": true, the guest players see the item as if it was set to false.

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This is still an issue, better described in MCPE-144870
The command to check this would be /tp @s ~ ~ ~ facing ~ ~100 ~ rather than what's in this report too

You're able to partially get around this if you set the loot table to "minecraft:empty" before removing the block

data merge block ~ ~ ~ {LootTable:"minecraft:empty"}

I can still reproduce entity collisions in pre-8. Arrows shot from dispensers seem to ignore an armor stand standing right in front of the block, much like on the latest screenshot added here. Fireballs and small_fireballs seem to behave similarly.

Can't reproduce in 1.2.13

This is still the case in 18w11a
I also find it confusing that commands such as:
/execute as @a at @s anchored eyes positioned ^ ^ ^ positioned ^ ^ ^ run particle flame ^ ^ ^
stack the positions up, causing the particle to appear ~5 blocks above the player, instead of appearing at their eyes.

This is still the case in 18w08b
I'd also suggest changing the example command, which now looks like: /give @a[distance=0..10 stone]
as it's not valid.

You said "Spaces in commands no longer stop them from working" but this report says that if there's a space at the start they do not work. Instead the commands appear in chat as a message.

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