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MCPE-64200

Zombies with totems

When I use a command saying: /replaceitem entity @e[type=zombie] slot.weapon.offhand 1 totem, it stabs the zombie. 

What I thought would happen...

The zombies would look humanoid like drowned, and hold a totem.

What happened...

The zombies DID look humanoid but they were stabbed in the neck by the totem

How to see this...

Do the command mentioned above.

Linked issues

Attachments

Comments 7

migrated

This is one of the funniest bugs I've seen in awhile.

HeroOfBlocks

this is still not a joke

migrated

Yes, I know. Fortunately, I think I know what has been causing it. Here is an Excerpt from a patchlog:

"Fixed an issue that would cause the armor to unexpectedly render on mobs when being held in its hand."

Evidently this also applies to totems. It is purely a visual glitch.

HeroOfBlocks

Ok. But how to fix?

 

Not saying you know exactly how.

[Mojang] Mega_Spud (Jay)

Thank you for your report!
However, this issue has been temporarily resolved as Awaiting Response

Is this still an issue in the latest version?

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migrated

Hello!

This appears to be MCPE-50313.

[Mod] Umija5895M

Thank you for your report!
We're tracking this issue in MCPE-98606, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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HeroOfBlocks

(Unassigned)

Unconfirmed

Windows

1.14.30 Hotfix

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