When I use a command saying: /replaceitem entity @e[type=zombie] slot.weapon.offhand 1 totem, it stabs the zombie.
What I thought would happen...
The zombies would look humanoid like drowned, and hold a totem.
What happened...
The zombies DID look humanoid but they were stabbed in the neck by the totem
How to see this...
Do the command mentioned above.
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Comments 7


this is still not a joke

Yes, I know. Fortunately, I think I know what has been causing it. Here is an Excerpt from a patchlog:
"Fixed an issue that would cause the armor to unexpectedly render on mobs when being held in its hand."
Evidently this also applies to totems. It is purely a visual glitch.

Ok. But how to fix?
Not saying you know exactly how.
Thank you for your report!
However, this issue has been temporarily resolved as Awaiting Response
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Hello!
This appears to be MCPE-50313.

Thank you for your report!
We're tracking this issue in MCPE-98606, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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This is one of the funniest bugs I've seen in awhile.