Issue was introduced by 1.13, 1.12 was fine.
It happens assuming you have "3D rendering" enabled (stereoscopic 3D VR and not just default monoscopic VR).
Correct behavior (until 1.12) : your eyes converge to a position close to you in 3D space to see the inventory bar at the bottom of your view in VR.
Broken behavior (1.13, 1.14.30) : your eyes must diverge to infinity to see the same inventory bar, which completely messes up your eyes because to do so you must "see through" everything else in your view. You end up closing one eye everytime you want to look at your inventory bar, which is ruining the experience.
Comments 2
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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Thank you for your report!
However, this issue has been temporarily resolved as Awaiting Response
Is this still an issue in the latest version?
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Quick Links:
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