mojira.dev
MCPE-65245

Player animations play at the wrong speed while riding an entity

Animations play at the wrong speed when a player is riding another entity. This is only seen on multiplayer, as a player's own animations play correctly.

I have added a simple looping animation to the player entity & recorded a short clip on my Windows 10 device of another player from another device (Samsung Galaxy S10) riding a minecart and a boat, his animation being sped up inconsistently in both cases.

Steps to Reproduce:

  1. Create a multiplayer world

  2. Have a second player join the world

  3. Have Player 2 ride an entity

  4. Have Player 2 punch the air, eat food, or use a bow

  5. Observe the speed of the animations

Observed Results:
Player 2's animations are sped up.

Expected Results:
Player 2's animations should play at the same speed as when they are not riding an entity.

Linked issues

Attachments

Comments 3

can reproduce in 1.14.60.
the player animation seems to play at double speed in my case.

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Vlad Unguru

(Unassigned)

384426

Confirmed

Multiple

Windows 10, Android 10

1.18.30.23 Preview, 1.18.30.22 Beta, 1.18.20.27 Beta, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.40 Hotfix, 1.18.12 Hotfix

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