the iron golems are reacting and moving in a very sluggish manner while protecting villagers. After the update 1.16 bedrock, i realized iron golems were moving sluggishly; wondered if they would regain their usual agility in case of threat so, i try hitting; they reacted and would hurt the player when in the damage range but their movement is still very sluggish.
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i uploaded two videos: in one of them we can see the golem moving very sluggishly and chasing the player and in the next the player rings the bell to see if any difference and sees that the villy golem regains its speed and vigilance and villagers as well. However, the golem created by player is still sluggish as seen in the second video.
Thank you for the videos, and sorry for the delayed response. I believe this is working correctly. Iron golems wander slowly unless they are trying to reach an attackable target or, in the case of village-spawned golems, defend their village. Village-spawned iron golems respond to the bell by patrolling to find targets more quickly. Player-spawned iron golems have no attachment or loyalty to villages so they do not respond to the bell.
Are iron golems the only thing that is sluggish in your world? Could you upload a video of what you are describing?