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-Good morning, afternoon or night, the reason for this report is that there is a bug with the portals, which means that if two things want to go through the portal only the first one appears and the second one disappears. This one I found while I was checking my villager's farm, every time a child villager appears a cat appears and this one appears in the water currents that transport the villager to the portals (as we already know, they can appear there) so the cat goes through the portal first than the villager and when the villager passes, it doesn't appear on the other side, nor in any other portal. Also, as in the image, if the cat stays there and doesn't fall, simply everything else that wants to pass disappears, literally EVERYTHING, until it is removed from the portal (not only with cats, but also with villagers, items and the player himself). This makes the farm very inefficient, because there is loss of villagers (in my case). Now imagine in a guardian's one. Fix it, please! Because with 2 stacks of potatoes the villagers breed 4 villagers in 20 minutes and if a cat wins them, they are lost and it's time lost for the player. Here's the picture, I'll pass it on, every cat that there is takes the place of a villager. Thanks for reading, have a great day.

-The potatoes, carrots, etc (I've only seen him with those) in this version are NOT affected by the "fortune" spell

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Possibly this is a duplicate or at least additional information relevant to MCPE-66678. If you (the player) enter the portal after an entity does it just crash/freeze/reset the game?

Raul Soto

(Unassigned)

Unconfirmed

Android

Android 9.1

1.16.0.55 Beta

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