On both 1.14 and 1.16 Beta, ghasts have an extremely short firing range. On Java, I see ghasts shoot from around 100 blocks away. However, on Bedrock, even on Hard Mode, I have to be around 20 blocks of a ghast for it to start firing. Please fix this as it makes ghasts too easy and barely a challenge. Make it like Java!
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Thank you for your report!
We're actually already tracking this issue in MCPE-50207, so I've resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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