The sudden movement of objects, such as opening a door or a trap door and swinging your fist will leave dark shadows behind for a couple of seconds until the rays are completely traced to fill in the reflection/shadow.
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Is this still an issue in the latest RTX Beta version?
This issue was reported in an earlier RTX beta build, but has been temporarily closed as Awaiting Response
Several improvements and fixes have been made to the Minecraft with RTX beta for Windows 10. Be sure to check out theΒ Known Issues ListΒ andΒ Frequently Asked QuestionsΒ for the latest details, as these issues do not need to be reported here.
If you would still like to report a bug, please make sure that you have checked that your system and graphics drivers are up to date. Also, please make sure that any packs you are using are valid and up to date. (You might need to check the Marketplace for the very latest updates.)
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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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Can confirm this issue persists on version 1.17.10. Please re-open!
I suspect this issue lies in the "performance" category. I.E. in real life, light is the fastest moving thing in the universe. In Minecraft RTX, the time it takes for the path-tracing of all light takes a second or two. You can see this the instant you load into the world. The artifacts/trailing seen is a result of the changes in the environment requiring fresh path-tracing calculations to complete. Whether the time taken performing these calculations is a limitation of the hardware CUDA cores, or the Render Dragon engine is the question. Perhaps the time it takes to calculate the path-tracing with RTX could be improved. Hence, the open issue.
There is a related issue where when any motion happens, especially noticable when a dark object moving across a light colored surface leaves a trail of black particles seemingly randomly.
Specs:
RTX 2080 Super
Ryzen 5 2600X
16 GB RAM
NVMe SSD