In RTX worlds, the entirety of the world is textureless and black. The ray traced light (from the sun only) is still visible through windows, openings, etc, however other light sources produce no visible light. When turning off ray tracing the world becomes visible again. Problem still persisted after a fresh install, and was tested on multiple RTX supported worlds. All hardware was checked, and is of the required specs to run ray tracing.
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Thank you for your report!
We're actually already tracking this issue at MCPE-69480, so we will resolve and link this ticket as a duplicate.
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Im having the same problem!