As the title says, with RTX on, sea pickles aren't emitting light when underwater as they should. I have tested with a few resource packs and on the Nvidia marketplace worlds which have their own resource packs and the issue seems to be universal.
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Is this still an issue in the latest RTX Beta version?
This issue was reported in an earlier RTX beta build, but has been temporarily closed as Awaiting Response
Several improvements and fixes have been made to the Minecraft with RTX beta for Windows 10. Be sure to check out theΒ Known Issues ListΒ andΒ Frequently Asked QuestionsΒ for the latest details, as these issues do not need to be reported here.
If you would still like to report a bug, please make sure that you have checked that your system and graphics drivers are up to date. Also, please make sure that any packs you are using are valid and up to date. (You might need to check the Marketplace for the very latest updates.)
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This isΒ not resolved; a lack of response does not equate to resolved.
Still present in RTX beta version 1.16.30.53.
The bug report wasΒ resolved; a resolved status simply refers to report status, not whether the bug was actually fixed.
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
Is this still an issue in the latest version? If so, please make sure the ticket description contains the following information:
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3.Observed Results:
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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
For any account or purchasing related issues, please contact Minecraft Customer Support directly, as we cannot assist with those here at the bug tracker.
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I can confirm, i saw this as well.