mojira.dev
MCPE-71900

tntexplodes = false doesn't work in 1.16 beta

In the beta, I'm on Win 10 playing w/ someone on android, in the beta, I set tntexplodes to false using /gamerule tntexplodes false and the output in the chat sat tntexplodes has been updated to false, and then i summon tnt, it explodes (as expected) but destroys the surrounding area, which it should not 

Linked issues

Comments 1

Thank you for your report!
We're actually already tracking this issue at MCPE-49044, so I will resolve and link this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki

Henry Grace

(Unassigned)

Unconfirmed

Multiple

Windows 10, android something,

commands, gamerule, tnt, tnt-entity, tnt-explodes

1.16.0.58 Beta

Retrieved