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MCPE-72643

Command blocks create output when not powered

I tried to create a set of 3 command blocks connected to comparators so that the third command block would only activate if the first two were. But, the second command block would keep giving off a signal even if it wasn’t being powered.
Recreation:
1. Create a line of 3 command blocks spaced 1 block apart, then place 2 comparators between them.
2. Set the first command block to always active and repeating and the command to “testfor @p[r=3]”
3. Set the second command block to “clear @p diamond 0 0” with redstone required
4. Set the third command block to “say HELLO” with redstone required.

The commands are supposed to say HELLO if a player walks nearby with a diamond. However, even if the player moves 3 blocks away from the first command block, the second command block stays powered and won’t display the message again.

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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

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Gage

(Unassigned)

Unconfirmed

iOS

iOS 13.3.1

1.14.60 Hotfix

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