mojira.dev
MCPE-72679

0 Tick doesn't infact a Stickypiston in the way to let a Block only pushed or pulled by it

It isn't possible to let a Stickypiston only push or pull a Block by giving a 0 Tick Signal to it.
The Stickypiston will always pull the Block back after pushing it.

For someone who works with redstone alot is this a big problem in many ways.

Comments 3

A feature that is sorely needed to be ported over from Java edition to bedrock. So many things we cant do with 0 tick sticky pistons not spitting their blocks.

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I guess it is a bug because i allready used that technology in older Projects on Xbox. But it is possible that this "Feature" was removed by updating from the consolversion to bedrockversion. If this was the Case im sorry for the wrong bugreport.

LE

(Unassigned)

Unconfirmed

Xbox

1.14.60 Hotfix

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