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MCPE-75036

Piglin's heads don't shake when converting

When converting, only the body of the Piglin shakes. In JE both the head and body shake.

Steps to repro:

  1. On BE spawn a piglin in the overworld, note only the body shakes

  2. In JE do the same and note the head shakes to making the animation more noticeable

What I expected:

For the animations to be the same.

Original description:
I spawned in some piglin in the overworld to test their zombified mechanic and found that they did become zombified but didn't shake beforehand. 

Linked issues

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Comments 2

Cannot reproduce on 1.16.0.63. While it may not look like they're shaking, when they stand still you can see that they are indeed shaking.

Unable to repro in 1.16.0.59 either, repurposing for the parity break in the animation.

Devin Filby

(Unassigned)

362993

Confirmed

Multiple

vanilla-parity

1.18.10.28 Beta, 1.16.230.50 Beta, 1.16.200.53 Beta, 1.16.20.54 Beta, 1.16.0.64 Beta, 1.16.0.59 Beta, 1.16.1, 1.16.10, 1.21.51 Hotfix

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