Using flint & steel on fire will take durability, meaning setting x blocks on fire will result in x+y durability being taken, with y representing accidental clicking on already-on-fire blocks. Similarly with fire charges: Having a stack of charges does not mean setting 64 blocks in a row aflame, but 64-y blocks.
Phrased differently, when setting fire to blocks by holding down theΒ use button, less than the expected number of blocks are set on fire.
Bug: Using flint and steel or fire charges on preexisting fire uses up durability/fire charges
Expected Behavior: Using flint and steel or fire charges on fire blocks results in no change in durability or fire charge count
Linked issues
Comments 4


Thank you for your report!
We're tracking this issue in MCPE-106929, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Please do not add unnecessary text to the summary. The Resolution already indicates this is a duplicate.

Please do not add unnecessary text to the summary. The Resolution already indicates this is a duplicate.
Thank you for your report!
We're tracking this issue in MCPE-106929, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
Quick Links:
π Bug Tracker Guidelines β π¬ Community Support β π§ Mojang Support
π Project Summary β βοΈ Feedback and Suggestions β π Game Wiki