mojira.dev
MCPE-79628

Sprinting while hitting entities deals less vertical knockback, even though it should deal more

As you can see with the clips, sprinting does deal more horizontal knockback as it should. That’s all well and good, right? Well, the problem is it, for some reason, does less vertical knockback than hitting an entity without sprinting. As a result of vertical knockback not being properly applied while sprinting, it feels like you’re dealing less knockback while sprinting, when you’re supposed to be dealing more.

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Note: Sprint knockback is properly applied to mobs in the latest hotfix. This is only an issue in the latest beta. To reproduce this issue, hit a mob while sprinting.

Still in 1.16.0 release and 1.16.20.50

it's the same with players since 1.14.0, they don't get more knockback even if you sprint

Still in 1.16.20/1.16.21 and 1.16.100.52

Affects 1.16.40 and 1.16.100.60

 

Also added a comparison between the knockback dealt when sprinting and walking.

actually sprinting knockback is applied in the x-z axis, but it lacks the y component. It should be a very simple fix here.

Still affects the latest 1.18 betas and 1.17.41

LightKnight2311

(Unassigned)

376809

Community Consensus

Multiple

1.18.10.20 Beta, 1.16.200.55 Beta, 1.16.100.60 Beta, 1.15.0.9 RTX Beta, 1.16.20.50 Beta, ..., 1.16.40 Hotfix, 1.16.61 (PS4), 1.17.41 Hotfix, 1.20.51 Hotfix, 1.21.80

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