The Steve/player head uses the old Steve texture rather than the new one introduced in 1.13.0, which of course looks out place compared to the new one, especially since the whole reason the new texture was made is cause the old didn't match the new textures.
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@GlitchDestroyer There's a problem with Bedrock Steve not matching Java, though that still coincides with the actual bug here which is that head itself isn't updated. It's a big problem since it doesn't give a confirmation on what Steve & Alex are supposed to truly look like, and compared to other video game characters, there's none that's treated like this.
This is not a bug, the updated Steve is ONLY from the character creator, meaning this works as intended.
The default one is the old Steve we all know.
@Little X While that is true, the head should still be fixed nonetheless. Best way I can think of doing this is just giving the player head its own texture based off the character creator's updated Steve.
@Ledropha Miami This is somewhat of a parity issue knowing that Bedrock Edition’s Steve & Alex should’ve been added to Java a long time ago. However I’m talking about Bedrock Edition period. The default player head is meant to resemble Steve, and was added before Character Creator’s updated Steve. Because of this it hasn’t been updated yet, and is inconsistent with the default textures.
Thank you for your report!
After consideration, the issue is being closed as Working as Intended.
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The Default Steve Skin in Java edition looks like the player head in both Java & Bedrock. The bug here is that the Default Steve skin in Bedrock does not match Java edition.