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MCPE-80802

Mobs does not swim properly by seaweed

When sea mobs swim by any type of ‘seaweed’ they stop, and starts rolling around the weed they got below, after a couple seconds (finally) getting out to swim properly. It’s like they do detect seagrass as a normal block and try to void them some way, but should not be like that because it supposed to be a transparent block without collisions to detect by mobs. Most of the times, i see drowneds doing this movement at the second height block, over normal seaweed, or higher. I've seen this also happend with dolphins. 

Evidence:

https://youtu.be/tKLjC1mLJ9I

Comments 4

Is this still an issue in the latest version? If so, can you add it to the affected versions?

Is this still an issue in the latest version? If so, can you add it to the affected versions?

Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

juan camilo sandoval mazuera

(Unassigned)

Unconfirmed

Windows

Mobs does not swim properly by seaweed 

1.16.100.55 Beta, 1.16.0.64 Beta, 1.16.0.63 Beta

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