When a player right clicks a normal wooden door, it should play the animation that ususally plays when players interact with blocks or when they punch something, but the same animation plays when trying to open an Iron Door, which can only be done if a signal is sent to the door to activate it.
What I expected to happen was:
No animation should play when interacting with an Iron Door.
What actually happened was:
The interacting animation plays.
Steps to Reproduce:
Place an Iron Door
Right Click the Iron door
Wrong animation plays
Video: https://youtu.be/srUM2ZtKVOQ
Related issues
Comments

Thank you for your report!
We're actually already tracking this issue at MCPE-60824, so I will resolve and link this ticket as a duplicate.
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