List of interactions
The following interactions should not play the hand swing animation, but currently do:
Trying to eat cake when full
Trying to press a button that's already pressed
Trying to use flint and steel or a fire charge in a place that can't support fire
Trying to place a fifth turtle egg in a stack of four
Trying to use bone meal on fully grown crops
Trying to place short grass where there already is short grass
Trying to place cocoa beans on a jungle log when the block space is occupied
Trying to place glow lichen where there already is glow lichen on every available face
Interacting with a cauldron with an empty hand or unrelated item
Interacting with a composter with an empty hand or unrelated item
Interacting with a jukebox with an empty hand or unrelated item
Interacting with a lectern that has no book with an empty hand or unrelated item
Interacting with a berry bush that has no berries with an empty hand or unrelated item
Interacting with an empty item frame with an empty hand
Interacting with a command block when you don't have permissions to access it
Fixed
Trying to use an eye of ender in a superflat worldTrying to place a painting where there's no spaceInteracting with an iron door/trapdoor with an empty hand(MCPE-19129)Interacting with any block while holding a glass bottle
Linked issues
is duplicated by 7
relates to 3
Comments 2
The hand animation also plays when trying to place cocoa beans at a jungle log that already has cocoa beans. This also was a thing on java edition, but was already fixed in the exploration update. MC-94485
Trying to interact with composter, cauldron, iron door or jukebox don’t require an empty hand to play the hand animation when right clicking. Trying to interact with an iron trapdoor also plays the hand animation. Also affects 1.16.