Since MCPE 0.11.0 Build 1 when creating a world the folder's name is corrupted (example: "aCYAACtHAAA="). And this is really more difficult when you want to make a backup or sharing maps.
Comments 11
Yes but it was better on previous versions of MCPE when the world's name was directly on folder 😉
Yes but it was better on previous versions of MCPE when the world's name was directly on folder 😉
"The name is now a base64 representation of the real name so you can have world names in any language. You can find the true name inside level name.txt"
quoted from shoghicp's reddit post.
https://www.reddit.com/r/MCPE/comments/34w1w6/minecraftworld_folder_names_in_011_beta_89/
"The name is now a base64 representation of the real name so you can have world names in any language. You can find the true name inside level name.txt"
quoted from shoghicp's reddit post.
https://www.reddit.com/r/MCPE/comments/34w1w6/minecraftworld_folder_names_in_011_beta_89/
Inside each world folder is a 'levelname.txt' file with the name you gave it.