mojira.dev
MCPE-84304

Mob cross arms (bow position) when targeting and holding something in the offhand

Whenever a type of zombie (except for drowned) has an item in it's offhand, it correctly positions like a player, but when it is chasing/attacking an entity, it crosses its arms as if it is charging a bow.

How to reproduce:

  1. Spawn a zombie.

  2. Type command: /replaceitem entity @e [type=zombie] slot.weapon.offhand 0 shield

  3. Go into survival mode or spawn a villager.

  4. Notice the position of the zombie’s arms when it is chasing/attacking.

Has been reported to affect zombie, husk, pillager, vindicator or evoker at least.

Linked issues

Comments

migrated

Please update the report with steps on how to reproduce the issue.

What I expected to happen was...:
When I killed a squid, it should have dropped an ink sac.

What actually happened was...:
Instead, it dropped an apple.

Steps to Reproduce:

  1. Find a squid (though we all know how difficult they are to find when you actually want to find one).

  2. Kill the squid.

  3. Notice that it drops apples instead of ink sacs. How am I supposed to get black dye now?

migrated

It's strange that the position when hostile is a bow position. It should remain a humanoid one.

migrated

Affects 1.16.200

[Mod] EVGENSYPERPRO

husk works also

migrated

Relates to MCPE-37425.

[Mod] EVGENSYPERPRO

Fixed 1.16.220.50

GoldenHelmet

Not fixed. This is not the same issue as MCPE-98606. have updated the summary to make it more clear.

[Mojang] Mega_Spud (Jay)

Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response

Is this still an issue in the latest version? If so, please add a comment or update the affected version field.

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tryashtar

Still an issue

migrated

(Unassigned)

385047

Confirmed

Multiple

Fire OS 5.6.6

off-hand_animation

1.17.30.22 Beta, 1.17.11 Hotfix, 1.16.220.50 Beta, 1.16.210.61 Beta, 1.16.0.66 Beta, ..., 1.16.10, 1.16.40 Hotfix, 1.16.100, 1.16.200, 1.21.21 Hotfix

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