Whenever a type of zombie (except for drowned) has an item in its offhand, it correctly positions like a player, but when it is chasing/attacking an entity, it crosses its arms as if it is charging a bow.
How to reproduce:
Spawn a zombie.
Type command: /replaceitem entity @e [type=zombie] slot.weapon.offhand 0 shield
Go into survival mode or spawn a villager.
Notice the position of the zombie’s arms when it is chasing/attacking.
Linked issues
is duplicated by 2
relates to 2
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Comments 13
Relates to MCPE-37425.
Hi!
Does this issue occurs to anybody?
If yes, with what mobs does this issue occur?
This ticket will automatically reopen when you reply.
Apparently, this is still a problem in the latest version 26.30. I can still reproduce this issue with zombies, zombified piglins, husks, and zombie villagers.
Please update the report with steps on how to reproduce the issue.