Third person view seems to have an extended range of 3 extra blocks at all times in both survival and creative.
Linked issues
is duplicated by 1
Comments 14
The world edge doesn't seem to make a difference in 0.5.0 on iOS, but the 3D Person View seems to have an extended range of 3 extra blocks at all times in both survival and creative.
Tails, you came on the right day- You posted this yesterday, the same day my mom bought me a new Android Tablet. I try to respond on this today, because i have to go in a few minutes...
There isn't a lot to do for this one... clipping the camera inside the world would solve the problem but would look ugly, tesselating the side of the world to not have a hole would make the game slower.
Working as intended until infinite worlds.
There isn't a lot to do for this one... clipping the camera inside the world would solve the problem but would look ugly, tesselating the side of the world to not have a hole would make the game slower.
Working as intended until infinite worlds.
The world edge doesn't seem to make a difference in 0.5.0 on iOS, but the 3D Person View seems to have an extended range of 3 extra blocks at all times in both survival and creative.