I have a high amount of worlds (490) and whenever i go on to minecraft the loading takes forever and when its done hardly anything loads so to get my skins to load i have to log in then out and that only loads my skins it wont even load servers, realms and the character creator. This lag is unbearable.
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Ok sorry

Well you do have WAY too many worlds. I only have 24 though and I STILL have lag. WHY, WHY, WHY?! When will this lag be FIXED?!

I think i have a problem with making to many worlds ๐

Yeah ๐
Also, if you don't have the Minecraft music pack, can you download it to see if it fails? I have a bug that won't let it import.

Ive added a picture if you didnt believe me ๐
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To be honest, I thought this was intended by the fact that it has to check all those worlds before it will display them

@unknown, I've removed your suggestion from the description as this site is for bug reports only. Please use the Feedback site for suggestions.

It wont let me post a suggestion it just puts me back.

Oh wow. Yep, that's a lot of worlds. It may not necessarily be the worlds though. The game has become laggier after 1.14.60, and it is REALLY annoying. No matter how many worlds you have, it still lags.

Yeah lets hope one day they make the performance better.

@Jasper George Humberston
in fact I also have bad performance when starting the game on xbox one s all digital but I have 4 worlds.

When rtx comes out the lag may get heavier as wellย

First of all, yes, EXACTLY. 1.14.60 started the game for some reason, I think it is because they implemented Java features without formatting them to Bedrock form properly. Remember how long 1.13 took? Probably because the foxes caused lag. However, now they are just ignoring the fact that the lag may be caused and it is ruining the game.
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Second of all... oh no. What's rtx?!

Ray tracing (realistic lighting)

Like coloured lighting and sun rays ect

Btw it takes me around 3mins to 4mins to load in.

Summary: the game works well on xbox one but the initial loading / startup is very slow and with some lag, perhaps due to the fact that only xbox one synchronizes the worlds with xbox Live servers compared to windows 10, mobile etc.

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We're tracking this issue in MCPE-74696, so this ticket is being resolved and linked as a duplicate.
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