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MCPE-86708

Vexes and strays in behavior packs seem to crash the game

So, I was making a behavior pack (for 1.15). And I changed every mob in the game. Then, Minecraft updated to 1.16, I worked on it, and now it works in 1.16. But now, vexes and strays as soon as they are spawned in, they crash the game. They are not changed at all, and even with the vanilla behavior pack, it does not work.

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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

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Liam Martin

(Unassigned)

Unconfirmed

Multiple

Micrsoft Windows 10 Home 10.0.18363 Build 18363

1.16.0

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