mojira.dev
MCPE-8727

For clients, chests do not appear to join if placed by host

Host a game then let host place double chest next to each other, normally they will merge but they are separating together in client phone.
Sorry for my bad english I hope you can understand.

Linked issues

Comments 12

Yes, experienced this in 0.10.5... finally gave up and went to single chests. It was intermittent for us but always a client issue off and on. Have not tried it with 0.11.1.

Yes, experienced this in 0.10.5... finally gave up and went to single chests. It was intermittent for us but always a client issue off and on. Have not tried it with 0.11.1.

Affects Version/s will need to be updated with 0.11.1 as it is affected.

Affects Version/s will need to be updated with 0.11.1 as it is affected.

Confirmed on Samsung Galaxy Tab 4.

Steps to Reproduce:
-Have the host open a world.
-Join the host's world as the client. (2nd player, separate device same model)
-Have the host place 2 chests side by side in front of the client.

Conclusion:
The hosts screen shows connected double chest.
The clients screen shows unconnected twin chests side by side.
Double chest is finally seen by client, once client leaves server than reconnects to hosted world again.

What the client sees
http://i.imgur.com/Bl2zF8g.png

2 more comments

Does this bug still appear in 0.12.1? If so please respond.

I am unable to duplicate the problem as of 0.12 final release.

I am unable to duplicate the problem as of 0.12 final release.

This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+)

This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+)

Andrean

(Unassigned)

Confirmed

Phone - Android - LG Other (Specify in description)

Android 4.3

0.11.0, 0.11.1

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