Hi! I recently created a custom entity on the bedrock edition,
i also created a custom recipe to craft the spawn_egg of that entity.
Everything works fine in regular solo maps,
however in realms things gets tricky as data ids don't seem to be the same as solo maps!
(/give spawn_egg is also affected in the same way since it uses same ids)
so when I create a recipe with a spawn_egg like this :
"result": {
"item": "minecraft:spawn_egg",
"data": 277,
"count": 1
}
I don't have same entity (277) on realm as solo player! Now this is a big issue since me and my team are trying to build maps for the market place and require exact matching!
How can i fix this or find a way around so it works both on solo and realms maps?
thanks in advance!
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After further testing, we realized the ids of custom entities in general seem to be completely random on realms each time you reconnect, also changing if other packs are applied to solo games.
So is there any way to reliably spawn custom entities with /give commands or Custom Recipes accross maps in Bedrock like name tags in the java versions?