mojira.dev
MCPE-87458

Soul sand collision box incorrect

Soulsand is meant to have a slightly shorter collision box than solid blocks, which allows entities to sink into it. This is no longer the case.

How to reproduce:

  1. Place any solid block and one soulsand next to it.

  2. Walk from the solid block onto the soulsand.

Expected outcome:
There is a noticeable dip and the player sinks into the soulsand.

Actual outcome:
The player does not sink into the soulsand.

Note that the soulsand still slows down movement.

Linked issues

Comments 5

This was probably done in 1.16.0.63 beta, based on the changelog statement:

  • Mobs can now pathfind on Soul Sand blocks

Affects 1.18.10.
Soulsand having a smaller collision box is an essential property of the block. Hackfixing pathfinding over soulsand by making its collision box the same as full blocks is not a proper fix. 

Martin Schlegel

How do I add affected versions? seems to affect 1.19.0

On the reporter, helpers, moderators, and Mojang can add Affected Versions to a report.

Fix was reverted in beta 1.19.40.24.

navynexus

(Unassigned)

351803

Confirmed

Multiple

Windows 10 Pro

soul-sand, vanilla-parity

1.19.30.22 Preview, 1.17.10.20 Beta, 1.16.210.61 Beta, 1.16.100.50 Beta, 1.16.20.54 Beta, ..., 1.17.30, 1.17.41 Hotfix, 1.18.2 Hotfix, 1.19.0, 1.19.20

1.19.40.21 Preview, 1.19.50

Retrieved