For a little while now, everytime I place a beacon, it’s beam is invisible to anyone standing more than around four chunks away. I’m guessing that this is because most sub-blocks disappear after a short distance in order to run smoother. However, this negates the primary purpose of a beacon—to act as a beacon. Beacon beam ranges should last at least as long as the render distance of the world.
Note with the attachment that I wanted to include a video but was unable to with the 10MB limit.
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Thank you for your report!
We're actually already tracking this issue at MCPE-17595, so I will resolve and link this ticket as a duplicate.
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