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MCPE-17595

Beacon beam disappears after going past 64 blocks

Xperia Z5

The beacon beam is visible within 65 blocks only. If you go farther than 65. It'll disappear. I tried changing the render distance to max and the bug still occurs.

 

Update: I've noticed that it has something to do with the simulation distance. As the beacon is treated like an entity instead of a normal block. It disappears along with it's beam at a certain point, just like other entities like chests, mobs, plants, fire and end crystals.

Linked issues

MC-206384 Beacon Beam isn't visible from long distances Resolved MCPE-18172 Beacon beam still disappears Resolved MCPE-18498 The beacon beam disappears after getting a little distance away from it Resolved MCPE-18501 beacon beam dissapears after you get away from it Resolved MCPE-29628 Beacon Beam Disappears Resolved

Attachments

Comments 45

Still occurs in 1.0.0.0

I'm having a similar problem in 1.0, but it's 32 blocks on mine. I have a GS7 edge.
UPDATE: Bug still present after 1.0.5, but the 32 block distance only seems to be in my old world that I created before 0.8. I created a new world with 1.0.5 and the beam disappears at 65 blocks, same as on my Samsung tablet.

Happens on Windows 10 Edition too. I see the pyramid below it much further than the beacon beam.

Assuming a beacon beam is an entity (which it should be since it's animated), this is consistent with other entities including boats, minecarts, and all mobs. The game only renders entities within a 70-block spherical radius of the player. On level ground, this is a distance of 4 1/2 chunks and includes all but the farthest corners of the 5x5 chunk update range. I always assumed this was by design.

This limitation is also the reason making farms based on entity mechanics almost pointless. Where you have to be standing right next to a farm for it produce anything. If Parity is truly a goal with this game then Entity Processing should operate at the same distance as the java version.

35 more comments

I can confirm this bug for Minecraft: Playstation 4 Edition 1.20.62.

 

I hope this bug gets fixed soon, even though Bedrock Edition prioritizes permformance, it is not suitable for the beacon to be "performant". This issue had to have been resolved by now as many people are still coming back to this page to report the bug over and over again. Also, hardware is a lot stronger these days and there is no reason for this bug to still exist.

In 1.21.70 Preview Fixed list.

✔ Height Beacon Beam 70 blocks.

❌ Horizon Beacon Beam 64 Blocks.

Please fix this parity issue with Java by increasing the view distance of the beam on Bedrock to 1343 blocks.

Can confirm it is still an issue in 1.21.72

WingDing

(Unassigned)

29173 / 95600

Confirmed

Multiple

Android 6.0.1

beacon

1.18.30.23 Preview, 1.18.30.22 Beta, 1.17.40.20 Beta, 1.17.11 Hotfix, 1.17.20.23 Beta, ..., 1.21.30.24 Preview, 1.21.22 Hotfix, 1.21.60.28 Preview, 1.21.70.20 Preview, 1.21.51 Hotfix

1.21.90, 1.21.90.26 Preview

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