mojira.dev

Ariel Diaz

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Assigned

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Reported

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MCPE-38929 Travelling to the Nether sometimes spawns the player in the lava /underneath the floor. Cannot Reproduce MCPE-38566 D-Pad Touch Controls not calibrated properly (up/down buttons). Fixed MCPE-38559 Horse / Donkey / Mule Models reverts if the "Education Edition" toggle isn't enabled. Cannot Reproduce MCPE-37187 Fishing on a Boat doesn't aim correctly. Fixed MCPE-36911 Nether Render Distance can't pass over 14 chunks. Works As Intended MCPE-36782 "Jumpscare" Graphical Glitch. Cannot Reproduce MCPE-36131 Taking damage is sometimes negated by natural regeneration. Fixed MCPE-36085 Swimming into a boat causes the Bubble Bar to be misplaced. Fixed MCPE-34572 Ghasts sometimes make very high-pitched sounds. Fixed MCPE-33176 Both Blindness and Night Vision applied makes the screen go black. Works As Intended

Comments

Still ongoing, no pillager patrols are spawning at all.

This might be patched.

No ticking delay seems to occur at all when taking drowning/fire damage.

Is this the case for anyone else?

Is this still an issue for anyone?

Maybe for weaker devices?

They seems to disappear for me when i'm 60 blocks away with a render distance of 8 chunks.

They also seem to disappear for me when i'm 256 blocks away with a render distance of 40 chunks.

This applies to the end crystals and the fire animation.

But also with other items in the overworld/nether too (grass, tallgrass, kelp, seagrass, etc.)

Looks like it's fixed with the new Nether generation.

Not sure if it's fixed for worlds with the old Nether generation.

This bug is back in 1.14.60, and it looks like it only turns into dirt when the light levels drop.

Not seeing anything in 1.14.60.

Is this still happening for anyone?

Appears to be fixed for many people in 1.14.60.

Is it not fixed for anyone still?

Not seeing it happen for me in 1.14.60.

Is it happening for anyone else?

Can't reproduce this in 1.14.60 (Note 10+)

I don't know about the other devices though (Windows 10, Xbox One, etc.).

Still happening in 1.14.60.

Still happening in 1.14.60.

Still happening in 1.14.60.

Seems like the "smooth lighting" shadow issue is fixed.

But the 'tree leaves being gray/white with "smooth lighting" turned off' issue is still persisting.

It looks to be fixed in 1.9.0.5.

I cannot reproduce this 1.9.0.5.

Is this still an issue in 1.8.1?

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