mojira.dev

Ariel Diaz

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Assigned

No issues.

Reported

MCPE-38929 Travelling to the Nether sometimes spawns the player in the lava /underneath the floor. Cannot Reproduce MCPE-38566 D-Pad Touch Controls not calibrated properly (up/down buttons). Fixed MCPE-38559 Horse / Donkey / Mule Models reverts if the "Education Edition" toggle isn't enabled. Cannot Reproduce MCPE-37187 Fishing on a Boat doesn't aim correctly. Fixed MCPE-36911 Nether Render Distance can't pass over 14 chunks. Works As Intended MCPE-36782 "Jumpscare" Graphical Glitch. Cannot Reproduce MCPE-36131 Taking damage is sometimes negated by natural regeneration. Fixed MCPE-36085 Swimming into a boat causes the Bubble Bar to be misplaced. Fixed MCPE-34572 Ghasts sometimes make very high-pitched sounds. Fixed MCPE-33176 Both Blindness and Night Vision applied makes the screen go black. Works As Intended MCPE-32753 Fancy Leaves not working in VR Cannot Reproduce MCPE-32442 Guardians jump out of water after shooting their eye beams. Fixed MCPE-31995 Uploading a resource pack to a world causes the newer model of horses, donkeys, etc., to revert to the older model. Cannot Reproduce MCPE-31885 Pushing/Pulling a chest with a sticky piston underwater causes the game to crash. Fixed MCPE-31377 Leaving / returning to the game can cause texture errors and settings to malfunction. Cannot Reproduce MCPE-30782 Pressing "Save & Quit" after going to the phone menu causes the screen to flicker. Fixed MCPE-28767 "Floating Eyes" (Most of the Enderman textures are missing). Cannot Reproduce MCPE-28503 Endermen become hostile when looking at their waist instead of their face. Fixed MCPE-24218 Guardians continuously swim away from the monument. Fixed MCPE-22884 The sheep, enchanted items, magma cube and beacon beam textures are missing, instead it shows the back of the VR "living room". Cannot Reproduce

Comments

This might be patched.

No ticking delay seems to occur at all when taking drowning/fire damage.

Is this the case for anyone else?

Is this still an issue for anyone?

Maybe for weaker devices?

They seems to disappear for me when i'm 60 blocks away with a render distance of 8 chunks.

They also seem to disappear for me when i'm 256 blocks away with a render distance of 40 chunks.

This applies to the end crystals and the fire animation.

But also with other items in the overworld/nether too (grass, tallgrass, kelp, seagrass, etc.)

Looks like it's fixed with the new Nether generation.

Not sure if it's fixed for worlds with the old Nether generation.

This bug is back in 1.14.60, and it looks like it only turns into dirt when the light levels drop.

Not seeing anything in 1.14.60.

Is this still happening for anyone?

Appears to be fixed for many people in 1.14.60.

Is it not fixed for anyone still?

Not seeing it happen for me in 1.14.60.

Is it happening for anyone else?

Can't reproduce this in 1.14.60 (Note 10+)

I don't know about the other devices though (Windows 10, Xbox One, etc.).

Still happening in 1.14.60.

Still happening in 1.14.60.

Still happening in 1.14.60.

Seems like the "smooth lighting" shadow issue is fixed.

But the 'tree leaves being gray/white with "smooth lighting" turned off' issue is still persisting.

It looks to be fixed in 1.9.0.5.

I cannot reproduce this 1.9.0.5.

Is this still an issue in 1.8.1?

Is this issue still persisting in 1.8/1.9?