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MCPE-22383

Mycelium turns to dirt when there's a giant mushroom above it

When I loaded up a world with a mushroom island on it, everything was normal. then PE/Windows 10 updated and now the mycelium turns to dirt underneath the giant mushrooms. I'd post screenshots, but I can't take any.

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Under every part of the Giant Mushroom, or just where the "trunk" is (like a sapling does on Grass when it grows into a tree?)

I think he means any block that is under the mushroom, not just the stem. I found a mushroom island as well, half the blocks under giant mushrooms were dirt instead of mycelium.

I can confirm that there is dirt instead of mycelium under some of the naturally generated huge mushrooms. (Picture to follow)

Seed is: -1979690726
Coordinates are: 2100 69 -17

  • Added test world.

On my mycelium island base, the block directly under the stem is always mycelium, but the blocks surrounding the stem under the caps begin to change to dirt. I believe this is due to the light levels that mycelium needs to grow/spread. Because I wanted to change the entire surface of the island to grass, I built several "shade" platforms of dirt blocks placed off of the mushroom caps, (about 3-4 blocks off the ground) and waited for the mycelium to die off. This allowed me to plant some grass blocks under the shaded areas and they would spread passively to the dirt areas. Areas nearby torches would tend to remain as mycelium.

I'm on Xbox 1 the bedrock version and I am making a base on a mushroom island but the mycelium turns to dirt in the darkness I have tested it with player placed mycelium blocks and they turn to dirt as well but it takes longer, I have also tested if grass blocks do the same thing but so far they stay the same

happening again in 1.11.2 on xbox

This bug is back in 1.14.60, and it looks like it only turns into dirt when the light levels drop.

Alisandro Reyna

(Unassigned)

72147

Confirmed

Windows

1.1.0.55, 1.14.60 Hotfix

1.2.0.11

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