This is probably intentional. On an intuitive level, fish items look like whole fish, implying that a fish mob drops its entire body, so it doesn't make sense to get multiple fish from one. From a parity standpoint, I'm a Bedrock player and can confirm the "bug" on this edition too.
Can confirm for iOS and Android. I will note that dyed cauldrons have the correct texture; this bug only affects undyed cauldrons.
Generally, items get more expensive each time you work on them. It is better to combine items into pairs, then combine these pairs, and repeat until all enchantments.
I cannot reproduce this for /enchant
; I get the correct enchantment. It does happen for /effect
, but this is an intended feature.
As Dragonairre said, this is intended. Protection is supposed to reduce almost all damage. It does not protect you from status effects; see MCPE-40651.
Can confirm in 1.16.201. Resistance V acts like resistance IV, but any higher level gives full protection.
Duplicate of MCPE-40651.
Pretty sure this is intended. The enchantment is supposed to protect you from everything except the void, /kill
, and hunger. Note that it does not protect you from status effects or suffocation; see MCPE-92883.
Can confirm in version 1.16.201. According to the wiki, Protection reduces damage from all sources except the void, /kill
, and hunger. But in Bedrock Edition, you are also not protected from status effects or suffocation.
This is probably a duplicate of MCPE-59523.
Idk whether they do in Java Edition. I thought they did, but I couldn't tell from 1.9+ video footage.
Griefers could exploit this bug, by AFKing next to a wither cage. When the chunks load, the wither skulls could overload, or even crash, the server.
Here's a quick update for those of you who are concerned. The Java bug report, MC-172197, has been reopened to resolve this issue.
The bug here isn't that nylium drops itself or doesn't drop itself. It is that there is a difference between editions.
I don't think you could realistically use ghasts in basalt farms. They only shoot if there is a player with a direct line of sight.
Only relates to MC-180166. I don't think a Bedrock bug can be considered a duplicate of a Java bug.
This was definitely introduced in the Buzzy Bees update for Java, but not for Bedrock. No idea why.
This is an exploit, as you can smelt a lot of items with just 1 bamboo. This is especially true if you have a spider farm, which will be easier to build in 1.16.0.
This should be considered an exploit.
Affects version 1.21.94