After four months of waiting, 1.12 update has resolved the realm crashing issue.
Be nice if we could get some months added to our subscription please.
Still an issues on 1.11.2.
I can still play the world fine locally on my xbox, but when I upload it to a realm server and enter it I get on for anything between 1 and 15 seconds before the realm server crashes. Are the realm servers just under resourced?
Mojang, you know I am paying for this right? its been months now since I could last get on and neither Support or this site seem to be trying to help.
I can confirm this is still an issue.
Hi I opened a support issue for this. But they tell me that I have to report it here as they cannot debug my realm issue.
Support can only suggest resetting the realm. Which is not a solution. There is many hundreds of man hours in our realm and we need a fix.
downloading the world and running it locally on my xbox or PC demonstrates that there is nothing wrong with the world. I have explored all chunks arround our world spawn and there is no corruption.
Since 1.8 there is something wrong with the realm server code that is crashing when it loads our spawn.
Currently my location is spawn. So when I attempt to load the realm, The world generates arround me and for a couple of seconds I am inside our spawn building. Then the server crashes.
All crashes are bugs!
Please help, its been months now since we were able to get on the realm. Its a paid for service and we can not use it. This is very upsetting that no-one will help us.
Do you have a link for doing that? I found a link on Mojang support to send an email, but its says its for account support so I'm not sure if thats the correct place.
Though that is a useful tip, often it is impossible and mostly pointless to contain a minecart to a 16x16 square. However I find my carts/entities disappear on chunk loading (or perhaps unloading) seems the game currently handles the chunk loading badly. Even the order things are loaded, entities first then the blocks. Sort of makes hidden treasure chest pointless since all we have to do is quite the game and reload to see where the chest is before the blocks appear.
Synching has never worked for me on any world, I always get the error message that the other console is taking to long to synch. I never had any issues on xbox one edition.
I have this issue here and reported it as a bug under https://bugs.mojang.com/browse/REALMS-1163 hopefully the Mods will agree its the same and merge these reports.
I'm on xbox one X, Ive downloaded my realm and run the world locally and don't experience the lag spikes (which lock up the whole game) it has to be a realm issue.
I wonder to you also experience the issue that prevents you from laying blocks continuously as the every second block gets deleted? I think this may be related too.
Still present in 1.5.3
unfortunately it's unlikely that a bug fix will recover any world lost to the bug. Sorry.
No, it just another one of the many bugs in this game. It corrupted my friends world and it was only a few megabytes. So to me it seems like size is not a factor. Just bad code somewhere.
I just had the same thing happen to me, the world is 500MB but the save reduced to 288MB and on next attempt of loading the game just crashes to the dashboard.
There is something bad happening with game saves, A friend of mine lost his entire world because of this, People put so much work into there worlds I hope Mojang jump on this and fix it fast.
Fortunately for me Im working of a copy of my realm, but my friend lost everything.
This happened to a friend of mine too, needs resolved quickly!
Rain fog should never appear in caves or any enclosed space. Just lazy coding to apply an engine performance feature globally like this..
I find minecarts stuck on powered rails too. But the despawning is the most frustrating issue and I cant find any comment that they are doing anything about it. And its not just mine carts is seams to affect all entities that have space to move, I lose villagers in crop farms, horses too. every release I hope this is fixed but it never is.
@ Mark B, I had about 300 spawning spaces available about half way up the height of where the monument used to be.
@Gabriel. When I looked at my world in creative I flew around the ocean and did notice 100s of Squid in large clumps surrounding the monument space. So you may have a point.
I did some testing and discovered they will spawn if there are only air blocks above the water.
I am having this issue too. Seems that the village mechanics are not operating in parity with the java version. I think that village census is not being calculating correctly.
I'm having the same issue on my realm. A working 1.2.5 Guardian farm no longer spawns Guardians after the 1.2.6 update.
Yeah I can confirm the issue is still present. Been hopping to get my melon/pumpkin farm working for 2 years now!