mojira.dev
MCPE-26064

Sync of worlds between consoles is broken

Sync of worlds between consoles does not work most of the time. Frequently it doesn't show up at all in the list of world, When it does show Minecraft frequently will crash on load and then the world will show as a much smaller size. Occasionally it does work, but that is less then 10% of the time. This is version 1.2.0.29, I don't have 1.2.0.31. This issue continues and still appears in 1.2.3

See MCPE-27633 for better description of how to duplicate the issue (shown below).

Summary: I have two Xbox One consoles. After playing a world on one console for a while, when I try to load that world on a different console, it doesn't load at the most recent save point.
What I expected to happen was the game to load with my most recent save point.
What actually happened was the game loaded at a point earlier than when I last selected "save & quit".
Steps to Reproduce:
1. Create a game on Console A. (Name: "Test Game")
2. Play for a while.
3. Select "Save & Quit", to quit the game, then load it back up. (I do this because there is no way to pause the game)
4. Do step 3 a few different times, making sure to note where you were when you quit. (This will help to determine which save point is being loaded later).
6. Load the game on Console B.
7. Notice the game is at a different save spot then the final save on Console A.
Bonus Steps to Reproduce:
1. Do the same as above, but on Console A, after the save the game for the last time, make a copy of the game. (Name: "Copy of Test Game")
2. On Console B, the Worlds list will have the following:
"Test Game"
"Test Game"
3. If you load the world that is actually "Copy of Test Game", it will load at the correct save point. (I am assuming this is because it only has a single point since it is a copy of a game and has never been loaded).
4. Quit.
5. The name will now correctly show as "Copy of Test Game".
I have two Xbox Consoles, one at home (Xbox One S) and one at work (Xbox One) [both are on the Xbox Insider program Beta Ring]. I will play during lunch on my work console and then play some evenings at home. I have found that when I "save & quit" on one of the consoles and then later load the game from a different console, the game is at a previous state from when I saved. It seems as if it is loading from a save point about 3-4 save points behind where I actually left off. If I load the game on the original console it loads correctly.
I have found that if I am going to play World on a different Xbox console, then I need to create a copy of the world. Otherwise, the different Xbox console will not load the world at the latest save point.

Linked issues

MC-179642 I lose my world progress. Resolved MCPE-25975 BETA: Sync isnt working when switch from one xbox to another Resolved MCPE-26861 World sync between consoles not working properly Resolved MCPE-26966 World Sync not Working Resolved MCPE-27633 World does not sync to the latest save point when loaded on a different Xbox One Resolved

Attachments

Comments 71

Jim Minning
I am having a similar issue with syncing between Xbox consoles.
https://bugs.mojang.com/projects/MCPE/issues/MCPE-27633

Laura P Hoffman

Confirmed. Still having this same issue.

Ean Alexander Schaan

Same here. They said they fixed that disconnect of file data, but it seems to be back.

[Mojang] Mega_Spud (Jay)

Does this issue still affect the latest version? Please reply if it does.

Mega, I created a new world and it synced both ways. But I am not convinced that the issue is fixed.I have 15 worlds on my "Xbox One S". and only 14 on my "Xbox One". There may me some issues with renaming on worlds and world copies that may play back into this issue. I do not believe the issue is fixed. The question I have do you have anyone there that plays Microsoft enough to see this issue? Does anyone other then the couple of people here have the issue. I purchase an extra copy of Realms so I could play my favorite world on both Xboxes. But the downloads (for backup) from Realms don't stick. The disappear when you quit Minecraft.

/start rant (read all of it, I'm not the only one that feels this way)
Before I got your message, I was almost ready to cry about what has been done with the game I love. I am 69 years old and you are taking the game I love away from me. Making it so much different and harder then console edition plus all the bugs had me wondering if I wanted to go back to the console edition. I like a lot of the changes you are doing with Bedrock, but to be honest it is a different game. I decided I would not go back to console edition and I am trying to figure out if I want to continue playing Bedrock. I preordered a Xbox One X to play the super duper graphics, but the graphics is no good it it's not my game. You need to figure out if you want to make Minecraft a difficult game to play across the board or give us the game back we love with the new features. I don't like shooters. The people making the decisions about this game need to be hardcore players of the game. You need to look at the ratings and comments you are getting on Minecraft. The YouTubers are afraid to talk to loud about it because they know you guys will cut them off. /end rant

61 more comments
firstname-Lastname

I had the same issue as John Riddle did on the 1st of June, 2021. If I click "Sync Last Saved Data" All of my worlds were set back by a few saves ago and almost half of my worlds were corrupted and unplayable. Managed to get my favorite worlds onto my new Xbox by opening up Minecraft on my original Xbox, clicking "b" every time the "your other Xbox is taking a long time to sync to the cloud" error pops up, getting a few actions between the error popup, and moving my 3 favorite worlds onto realms to upload them and download again from my new Xbox. Definitely scared me thinking my 500 mb world would be gone forever and want it fixed so that no one else has this problem.
 

I had this issue a few months ago.  I just thought it was a "me" thing, but apparently not. I've fixed my issue by now, but I hope you guys get some kind of fix. its a serious issue that we get no warning for.

Michel Lansky Rabelo

i play in android.

I lost my main world with months of gameplaying. What supposed to be a great day became the worst, in the releasing day of 1.18 update. I was in the beta, than i leave the beta to play the 1.18 update, and for that i needed to desinstall and install the game. But when i desinstaled the game all my external worlds togheter with the back up got deleted for ever. For me mc is just frustating, the worst is the need of do it everything again all the farms again probably to get deleted afterwards.

Unable to sync between iPad and Xbox…

I hope this gets fixed. It has been in the game for ages and kind of ruins one of the main things about bedrock, being able to play your world on different devices.

Tom Holland

(Unassigned)

92401 / 94957

Confirmed

Xbox

Xbox One & Xbox One $

world-save

1.18.10.20 Beta, 1.17.10, 1.16.20.50 Beta, 1.2.0.31, 1.2.3.3, ..., 1.16.201 Hotfix, 1.17.41 Hotfix, 1.19.2 Hotfix, 1.19.51, 1.19.73

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