Same issue on BDS 1.14.1.4.
Xbox One. I have had this happen going through to the nether as well. Causes issues with pigman close to the portal in the nether when wearing armor with thorns.
The achievements are version specific and do not cross between versions
You cannot join realms while in the beta
I have the same issue MCPE-31341. They will not do anything from sunset to sunrise.
I had this same issue with an ender chest and blocks in a particular are of my build. Relogging corrected the issue for breaking blocks, but my items were gone. I could see the drops if I backed away, but could not retrieve them. This is either related to or a dup of MCPE-32038
This happens on local single player as well. I can regularly reproduce this while mining and fishing.
I have not been able to reproduce this today. It happened several times yesterday. I had the game set to peaceful when I made the video to clear the mob cap and that is why I did not take damage.
What did you use to break it? I cannot produce this without using silk touch on brown or red mushrooms.
related to/duplicated by: https://bugs.mojang.com/browse/MCPE-30893
For the potato farm are you using a hungry villager for him to throw food at? All of my crop farms are working on 1.2.10
Not all of the items in the beta made it over. Here is the revised changelog: https://feedback.minecraft.net/knowledgebase/articles/1838503-minecraft-1-2-10-bedrock
I just updated from 1.2.9 to 1.2.10 and I'm not having this issue.
Did this start after the update on an existing world?
The same thing happens with sugarcane.
I have been able to get all of the achievements. The only one that was strange was the map room. All of the maps have to be placed in the right orientation. You need to place them on a wall that will not require you to rotate them.
Did you just join the beta when you lost access to Realms? There are no Realms in the beta.
There are no Realms in the Beta
In the Nether if you set your game to peaceful and return to chunks that you have explored you can briefly see mobs quickly render and disappear. It does seem that they are saved with the chunks when you leave.
We have been using BDS since the first release and we have had the view-distance set to 32 since the beginning. I have been fighting the CPU issue for the last few releases and it became unbearable in 1.16.200. I reduced the view-distance to 10 yesterday and we are running significantly better. It has even reduced the impact of logons. CPU utilization has dropped from 100% to an average of 60% with 14 players online last night. We no longer suffered from rubber banding. Block lag was occasional, but no where near what we saw before the change. For us, this improved it.