mojira.dev
MCPE-29350

Fog in the caves

Whenever there is rain and fog, the fog comes to caves which shouldn't be happening and it makes us difficult see in the caves and is very annoying when suddenly a mob comes or there is a mob spawner.

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Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response

What is your render distance set to? Does increasing this make a difference?
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My render distance was 6 chunks but that part in the picture should be shown in 6 chunks and when I increased the render distance to max I could see everything clear in the cave but I am pretty sure if a path in cave is straight the fog could be seen there also. In my case there were many turns in the cave so I am not 100% sure, and increasing the render distance also affects the fog in open place, for example: it is rainy and foggy and there are two building (one is little bit far than the other) and render distance 6 chunks, I can see 1 building and when I increase the render distance I can see both of them even in the fog.

Rain fog should never appear in caves or any enclosed space. Just lazy coding to apply an engine performance feature globally like this..

I posted this issue when minecraft's version was 1.2.5 and now it is 1.4.2 but it has not been fixed yet.

Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

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Himanshu Sharma

(Unassigned)

128153

Confirmed

Windows

Windows 10 Version: 1709

1.4.1 (Nintendo Switch), 1.4.4.0, 1.2.5.52, 1.2.6.55, 1.2.8.0, 1.2.10.2, 1.2.13.60, 1.4.3.0, 1.4.2.0, 1.8.1

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