mojira.dev

Mark Roger

Assigned

No issues.

Reported

MCPE-53982 In-Game Underwater Hurt Sound Doesn't Respect Resource Pack Choice Incomplete MCPE-44797 Kelp and Seagrass Are in the Coral Decorations Sub-Tab Despite Not Being Coral Duplicate MCPE-44796 Corals spawn from bone mealing in biomes other than warm oceans Confirmed MCPE-43231 Shattered Savanna Grass & Foliage Colors Are Incorrect Duplicate MCPE-43229 Conversion: Nether Portal That Existed Above the Nether on Console Edition Still Links On Bedrock Edition Cannot Reproduce MCPE-43228 Skeleton Horse Health Incorrectly Converts From Xbox One Edition Cannot Reproduce MCPE-42290 Smooth Quartz Blocks Can Be Directionally Placed Duplicate MCPE-42289 Horse Dismount Message Says "Tap" instead of "Press" Cannot Reproduce MCPE-42288 Leather Horse Armor Bugged Duplicate MCPE-42243 Elytra Fireworks Do Not Activate Under y=0 Cannot Reproduce MCPE-42242 The Void Damages You At y=0 Instead of y=-64 Cannot Reproduce MCPE-41026 Dispensers Cannot Spawn Boats Cannot Reproduce MCPE-37532 Elytra Fly Up With Jump in Creative Doesn't Match Console Edition Works As Intended MCPE-36744 Default Shulker Boxes become Purple Shulker Boxes After Conversion Fixed MCPE-36743 Carved Pumpkins Convert into Normal Pumpkins After World Conversion Cannot Reproduce MCPE-36742 Game Commonly "Takes Too Long To Start" Cannot Reproduce MCPE-36741 "MCPE!" is still a splash Fixed MCPE-35181 Blocks.json Doesn't Recognize Custom Block Sounds Cannot Reproduce MCPE-34797 Pick Blocking unobtainable blocks empties hotbar Fixed MCPE-34796 Tridents create unlimited particles underwater Duplicate

Comments

Confirmed for 1.14.0.2 beta. This is very much still a problem.

This bug is four years old, how hasn't it been fixed?

Yeah, this is really annoying and I hope it gets fixed soon.

This is still an issue. On Xbox One Edition, you can turn much slower with higher sensitivity by pressing the stick less. On Bedrock, there's a larger zone where no input happens, then suddenly it activates and moves faster, making super precise actions, e.g. pushing a button behind a chest, very difficult.

There's no confirmation, there needs to be a way to password-protect it to make sure you don't click it by accident.

You should separate this into lots of different bug reports. One huge report is harder to manage.

Haven't experienced it in the latest release, likely fixed.

This is caused by the way horses grow. When a horse grows, its model slowly gets larger and can end up pushing into walls if the horse doesn't move around.

This was fixed in the most recent Beta.

Are you sprinting? Sprinting causes the animation to trigger.

This bug needs to be fixed ASAP, along with the typing behind / for commands.

You should split this into many different reports, as the mods close reports with multiple bugs in them.

If you are adding a fireworks star, this is an intended feature. If no fireworks star was added, so it's a blank firework, then it's a bug.

To Reproduce

Build a beacon. Walk away until it disappears but the chunks around it do not.

Still not resolved in the 1.2.6 Beta.

The lighting from light sources (not day light, only light sources like torches and glowstone) was green-tinted on old console edition, but now default white on Bedrock.

This is honestly one of the funniest bugs I've ever seen.

Incorrect, Pick Block works in survival, but only on items you currently have in your inventory.