mojira.dev
MCPE-91053

Campfire breaks attached sign upon world start

https://youtu.be/vvTCpOL7CSg

I was making an iron golem farm in a creative 1.16.1 flat world.  I tried to deal with the cats by placing a campfire in the 1x1 chute in the middle.  Then I crouch placed a sign on top of the campfire and attached other signs to that to hold up the lava blade for the iron golem.

When I exit the world and then restart it, the signs all break and the lava flows everywhere.  Perhaps it's something to do with the campfire "starting" when the world starts?

I tried repeating this by active chunks i.e., teleporting away / moving away outside the simulation distance, but no effect.  It's only when the world starts.

Not sure if it's a bug, or intended.

Linked issues

Comments 2

Thank you for your report!
We're actually already tracking this issue at MCPE-46607, so I will resolve and link this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

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I'm sorry I didn't see that one when I searched, thank you 🙂

Robert Robb

(Unassigned)

Unconfirmed

Windows

Win 10 build 18362

1.16.1

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